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Tuesday 30 October 2012

THE KING OF FIGHTERS 2002 FULL VERSION PC GAME FREE DOWNLOAD



The King of Fighters 2002 brings the series back to its roots by retiring the strikers and swapping the excessive features from the past three games for an enormous selection of characters. Now nothing stands between you and your opponent as you battle for dominance!
The King of Fighters 2002 is a 2002 competitive fighting game produced by Eolith and Playmore for the Neo Geo. It is the ninth game in The King of Fighters series and the second one produced by Eolith and developed by SNK Neo Geo (formerly Brezzasoft). The game was ported to the Dreamcast, PlayStation 2, and the Xbox. The PS2 and Xbox versions were released in North America in a two in one bundle with the following game in the series, The King of Fighters 2003.
NONA returns to do character artwork, as he has since the previous installment.
SNK Play more has produced a remake titled TheKing of Fighters 2002 Unlimited Match for the PlayStation 2, which has been released on February 26, 2009 in Japan. The Xbox Live Arcade version was released on November 3, 2010.
KOF 2002 discards the 4 VS 4 "Striker Match" format used in the previous three games in the series and returns to the 3-on-3 Battle format originally used in the series up until KOF '98.
The game also revamps the Power Gauge system into a format similar to the one used in KOF '98. Like previous games in the series, the Power Gauge is filled as the player attacks the opponent or performs Special Moves during battle. The number of Power Gauges the player can stock up increases by one with each member of the team, with the first member of the team being able to stock up to three Power Gauges, while the third member can stock up to five. A single Power Gauge stock can be used to perform a Counterattack and Evasion technique while guarding an opponent's attack, use a Super Special Move, or initiate the MAX Activation state.
During MAX Activation, the player's offensive and defensive strength is increased for a short period and can cancel any attack into another. In this state, a Super Special Move can be used without consuming a Power Gauge stock. There are also MAX Super Special Moves, which are Super moves that can only be performed during MAX Activation with one Power Gauge stock, and MAX2 moves that require two stocks.
SCREENSHOTS

SYSTEM REQUIREMENTS
Processor= 733MHz
RAM= 128MB
Video Memory= 16MB
Size OF FILE = 176MB

Saturday 27 October 2012

PEPSI MAN PC GAME FULL VERSION FREE DOWNLOAD


Disclaimer appears on the packaging of the new "running action" game from software developers KID, makers of Saturn H-games such as WELCOME TO PIA CARROT. This is not a joke. The game is one gigantic Pepsi advertisement and the makers make no pretenses otherwise. In this reviewer's experience, there have been plenty of console games centered around licenses where the developers strived to make an enjoyable gaming experience, and have fallen way short. (Countless movie licensed games come to mind). Having said this, I was quite skeptical about the quality of PEPSIMAN, but was drawn to it nonetheless because of my fascination for quirky Japanese games that will likely never see the light of day on US soil. Upon receiving a copy of this game, this reviewer was excited to give it a go and was pleasantly surprised. PEPSIMAN is very simple, with gameplay reminiscent of 8-bit and 16-bit action games, but it is a very fun game and also funny as well.

SCREENSHOTS


Friday 26 October 2012

3D ALBUM COMMERCIAL SUITE 3.3 PORTABLE FULL VERSION FREE DOWNLOAD


3D Album Commercial Suite 3.3 Complete Digital Imaging Solution for Commercial Production Are you always hunting for an exciting way to publish your multimedia content products, or sell your CD/DVD production for weddings, yearbooks and other special events? The 3D-Album Commercial Suite is our top-notch product in the line that provides you with a license for commercial production of CDs and DVDs. Presentation on CD with encryption and password protection.
Features
  • Commercial license for creating CD/DVD productions;
  • Production is free from 3D-Album logos and links;
  • 110+ spectacular Hollywood-style Shows;
  • Professional multimedia Authoring;
  • Complete graphic and photo Editor;
  • Advanced photo Organizer;
  • Creative photo Printing and Page Design Tool.
  • Produce DVD & other video files

Easily create Hollywood-style photo showcases from 100+ (for Commercial Suite and PicturePro Platinum, 80+ for PicturePro Standard, and 60+ for PictureEZ) amazing styles for all occasions. Expand your collection with free download.  Imagine your presentation with a slick animation, magnificent scene and dreamlike environment. There will be tear-filled eyes and joy-packed passion with your added personal touch in your affectionate text, tender voice, and romantic music.
Create applications for pop-and-play CDs without any software installation. Share you albums with your family, friends and colleagues and surprise them with your unique and creative presentations. Make your karaoke album with your own photo collections and favorite MP3 or WMA songs. Create stand-alone desktop programs, screensavers, HTML pages, ZIP files, and self-expandable EXE files. And share your albums for special events via email and the web. Publish your digital catalogs, multimedia portfolios, yearbooks, and many more applications. Create your photo quizzes to test your kids' or friends' savvy. Make stylish and intriguing 3D movie players combined with your photos and music in the background. Advertise your artworks or products via your own screensaver distribution (for Commercial Suite and PicturePro.) One program, endless possibilities...
Content libraries provide a wide variety of choices for the graphics used in the 3D scene. You can make a dramatic change to themes by choosing different backgrounds, wall paper, table cloth, book covers, and decorations. With a seamless integration of the 3D-Album Photo Editor, bringing the background image, shrilling scene,or the book cover into the editor is just one click away.
3D-Album loads unlimited number of photos. Whenever a new photo is loaded, the animation won't stop or slow down. Your photo presentation will always give you continuous smooth play even with large jpeg photos from your top-notch digital camera. Most presentation styles in the 3D-Album have unique interaction models: you can set your photo show in the automatic mode, or you can set it to respond to keyboard, mouse, or joystick to manually control the presentation, or walk-through in 3D virtual reality. The new version provides a precise and professional control over timing and animation with more graphics choices, more interactions, and more text options.
 The album mixer combines multiple photo presentations (albums) into a single application in which users can select, browse, and play the mixed albums. 3D-Album provides many mixer styles; each creates a unique application for special purposes such as commercial displays, video production, digital catalogs, product browser, and interactive multimedia authoring. New mixer styles are created based on our customers' suggestions. Your 3D-Album can be expanded to include more embedded features.
Choices of loop or stop after the last photo is displayed, options to include or exclude photos in subfolder, and the independent randomness control of photos and music and order. Convenient and efficient management of built albums, screensavers, styles, and downloads. View and re-edit the albums that have been built, view and manage the downloaded albums within the 3D-Album application, as well as the screensavers that have been built. Style organizer to help you to import and arrange new styles in different folders.
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NAME: tici333
SERIAL: AGPBL-JIAK2-MDDAY-EW3YJ-51VSM

Tuesday 23 October 2012

IRON MAN 1 PC GAME FULL VERSION FREE DOWNLOAD


Iron Man Game one of Marvel's most indestructible Super Heroes, blast onto videogame platforms with this adaptation of the big screen movie. This third-person action game immerses players in the world of Tony Stark -- the brilliant industrialist and inventor who both created and became the world's toughest hero - Iron Man. By customizing the advanced technology in Iron Man's suits, gamers can take advantage of a wide array of high-impact weapons to strategically blow-up and destroy any enemy force and fight to rid the world of weapons of mass destruction.
Drawing from both the movie and comic book storylines, Iron Man features the voice talent of the stars from the major motion picture -- Robert Downey Jr, Terrence Howard, and Shawn Toub. Large exterior environments and dark indoor areas can be fully explored and systematically ripped apart for an authentic and explosive cinematic experience.
During a business trip to Afghanistan to demonstrate Stark Industries' new weapon, Tony Stark is kidnapped by the terrorist group Ten Rings, who orders him to build a missile for them. Instead, he and fellow captive Yinsen secretly build a powered suit pf armor in the months following his capture. During this time, Yinsen also acts as Stark's mentor, showing him humility and telling him of the horrors his company has caused, making Stark reconsider his life. Stark impressed himself after finishing the armor, calling it "the future". Armed with a flamethrower, Stark uses the armor to defeat several terrorists and destroy their weapons stockpile, but Yinsen is killed during the escape. Stark then escapes from the Ten Rings caves, but his suit is destroyed when he crashlands in the desert. Upon being picked up by the Air Force and returning to the United States, Stark declares that his company will no longer manufacture weapons, a move disapproved by his business partner Obadiah Stane.
At the end you can play the game again, with different armor, from the classic Iron Man comics.
SCREENSHOTS
SYSTEM REQUIREMENTS
Processor= 2.8GHz
RAM= 1GB
Graphics= 256MB

Monday 22 October 2012

PIRATES OF THE CARIBBEAN LEGEND OF THE BLACK BUCCANEER PC GAME FULL VERSION FREE DOWNLOAD



Pirates of the Caribbean: Legend of the Black Buccaneer is an adventure horror game set in the Caribbean in the sixteenth century.
when The Da Vinci Code hit theaters, there was suddenly an abundance of books like Cracking Da Vinci's Code? Or how just as the 2005 Steven Spielberg/Tom Cruise summer blockbuster War of the Worlds was hitting theaters, we were also treated to the David Michael Latt/C. Thomas Howell direct-to-video shelf-filler H.G. Wells' War of the Worlds? Well, just in time to capitalize on the piratical fervor over Pirates of the Caribbean: Dead Man's Chest, budget publisher Valcon Games arrives with Pirates: Legend of the Black Buccaneer, rewarding those looking for another fun-filled summer romp with an action adventure game that teems with awkward platforming mechanics, one-note combat, confusing level designs, and simplistic puzzles.
Legend of the Black Buccaneer is the Bolex watch of pirate games.
Through some needlessly longwinded opening narration, you're told the tale of a slave-turned-demon-goddess who lures greedy sailors to her island lair with the promise of cursed treasure, which is how the game's protagonist, Francis Blade, finds himself shipwrecked at the start of the game, on an island populated by antagonistic monkeys, pirates, and other dastardly enemies. Almost immediately upon his arrival, Blade discovers a fancy amulet that magically turns this skinny European into some kind of hulking undead hoodoo spirit version of the old WWE wrestler Papa Shango. This creature is known as the Black Buccaneer, and with the ability to transform into this powerful, top hat wearing behemoth at will, Blade works his way across the island, fighting monkeys, plundering treasure, and collecting ship parts in order to get off this rotten island. Once the premise is set, the game doesn't spend much time elaborating any further.
The action in Pirates: Legend of the Black Buccaneer is a mish-mash of other recent, memorable action adventure games like Tomb Raider and Prince of Persia, just not anywhere near as good as in any of them. There's lots of leaping around jungles, caverns, and ancient tombs. You'll encounter your fair share of puzzles that put the focus on box-pushing and switch-flipping. The levels are liberally peppered with enemies that you can take on with either your Francis Blade or Black Buccaneer personas, both of whom wield a pair of swords that can be put into deadly use by tapping at random on the square and triangle buttons. Playing as the Black Buccaneer gives you added strength and the ability to restore your own health by slaying enemies, but you can only play as him for a short while before reverting back to Francis Blade. If your enemies threaten to overwhelm you, you can summon a zombie at special zombie fountains to help turn the tide. In the hands of a competent developer, all this could've made for a decent knock-off, but WideScreen Games botches the job pretty thoroughly.
The platforming elements are the most immediately frustrating, because they make up such a large portion of the action. Simply jumping looks and feels incredibly awkward, as if your character is weighed down with lead boots. However, when you're able to wrangle the camera in order to line up with another platform, your character suddenly springs to life, leaping much farther than he seems capable of. Damage taken from falling off platforms seems arbitrary. Fall down one floor and you'll keep on truckin' like nothing happened; fall down two floors and you'll be scraping your mangled corpse off the floor. When simply moving your character around feels like a chore, it doesn't bode well for the rest of the game.
The puzzles, which tie in to the platforming elements, are less frustrating by virtue that they're all brick-simple exercises. Still, you'll regularly come upon a box you can't yet move or a switch you can't yet flip, requiring you to backtrack later on. It's quite rare, even in a really good game, for backtracking to be fun, and here it's a source of much frustration. The level designs are relatively small but extremely dense, usually consisting of multiple floors and exits to other areas, and it's quite easy to get turned around and lose sight of your next objective. The simplistic map is of little help either, since it gives you no sense of vertical space when most of the levels are often vertically oriented.
The game's presentation does little to compensate for the tired, clunky gameplay in Pirates: Legend of the Black Buccaneer. The animations are consistently stiff and unnatural looking, and the character models are mostly just simple and bland, save for the Black Buccaneer, who just looks ridiculous. The environments, which are consistently small, are also coated with dreary, washed-out textures that trade mostly in muddled earth tones. There are the occasional soft-glow effects and a black halo wraps the screen when you play as the Black Buccaneer, but even when the game isn't trying to show off with fancy effects, the frame rate is inexplicably erratic. The sound design actually seems unfinished, with a lot of repetitive or apparently absent sound effects.
From stem to stern, Pirates: Legend of the Black Buccaneer is derivative and uninspired. It cribs shamelessly from some of the best action adventure games of the past few years, and in the process fumbles the execution of the elements that made games like Tomb Raider and Prince of Persia so memorable. This game is banking almost entirely on its flimsy word association with Pirates of the Caribbean, and has nothing of worth to offer beyond that. Even the most steadfast enthusiasts of piracy should avoid getting Shanghaied by this one.
SCREEN SHOTS
SYSTEM REQUIREMENTS
Processor= 1.0GHz
RAM= 256MB
Video Memory= 64MB
PROVIDE PASSWORD IN CAPITAL LETTERS

Sunday 21 October 2012

ADOBE PHOTOSHOP CONVERTING IMAGES WITHOUT LOSING DETAILS


PART 2

PART 3

PART 4

PART 5

PART 6

PART 7

PART 8

PART 9

Saturday 20 October 2012

EASY GAME MAKER 7.0 FULL VERSION FREE DOWNLOAD



Game Maker 7.0 allows you to make exciting computer games without the need to write a single line of code. Using easy-to-learn, drag-and-drop actions, you can make professional-looking games in no time. Games can have backgrounds, animated graphics, music, and sound effects, and once you get more experienced there's a built-in programming language that gives you full flexibility. What's best, Game Maker 7.0 can be used completely free of charge, and you can use the games you produce any way you like. You even can sell them.
If you want to make your own games, this is the program to try first. Game Maker 7.0 installs quickly and launches automatically, starting up by generating a new project. A basic project includes sprites, sounds, background, paths, scripts, data files, time lines, objects, and room features, as well as game information and options, all of which you can configure freely. In particular, the application offers a good deal of control over sprites, which can be scaled, rotated, made partially transparent, and blended with a colour. Each feature offers samples to show you how to create your masterpiece. All you need is imagination and the freeware's help file. You might not be able to create something, such as Doom or Heroes of Might and Magic, but mah-jongg and golf are doable. Though writing a game might seem intimidating, Game Maker 7.0 brings it within reach.

Friday 19 October 2012

PHOTOSHOP BLURING AND MASKING EFFECT


PART 1

PART 2

PART 3

PART 4

PART 5

PART 6

PART 7

Monday 15 October 2012

RESIDENT EVIL 2 PC GAME FULL VERSION FREE DOWNLOAD



Resident Evil 2 If you can brave its shortcomings, Resident Evil 2 is good, scary fun.
The original Resident Evil remains one of the PlayStation's most successful games. It was so popular, in fact, that it inspired a slew of similar horror-themed action/adventure games for the system. And while many would cite Resident Evil as the originator of this formula, the fact is that the lot of these games took their blueprint from a PC game, Infogrames' H.P. Lovecraft-inspired Alone in the Dark. Resident Evil 2 is no exception, following the familiar formula of suspense achieved through changing perspective and cinematic camera angles. Its PC lineage may explain why Resident Evil 2 makes a successful jump from the PlayStation, but only if you can accept some decidedly foreign design conventions inherent to console games.
Resident Evil 2 begins shortly after the first one ended. Raccoon City has been overrun by the zombies created by the unscrupulous Umbrella corporation. While the heroes of the first game are absent from the story-driven portion of Resident Evil 2, you still have your choice of two characters. Actually, it isn't much of a choice. To finish the game, you must play through each section as both characters.
Most of Resident Evil 2 takes place in the Raccoon City Police Station, where both Leon and Claire have taken refuge from the zombie infestation. Inside, you'll solve a variety of puzzles, which mostly involve finding keys to unlock previously inaccessible areas. The puzzles are simple, and you'll find yourself sliding blocks onto pressure plates and fitting medallions into their resting places. Likewise, the action, while graphic in content, is somewhat on the light side. You just point your character in the general vicinity of a zombie and fire your weapon.
Neither of these points is a criticism. Resident Evil 2 is an action/adventure that puts emphasis on neither. Instead, its strength is its atmosphere. The game is both creepy and, at times, frightening. The creature designs are good, as there are both gory scenes of zombies feasting on victims, and startling moments of creatures jumping out of nowhere.
The translation from the PlayStation is good. The character models are high resolution, though the backgrounds are a bit washed out. The movies, though well rendered, are somewhat grainy, but look better than those in other console ports like Final Fantasy VII. The PC version of Resident Evil 2 includes all the gameplay modes from both the US and Japanese versions of the PlayStation game, and there are enough extras to satisfy you if you still want more once the lengthy "original" mode draws to a close. The PC version also has an exclusive new feature, an art and model gallery that lets you see how the designs evolved. It's not vital by any means, but it's a nice touch.
The music is appropriately creepy, with sad piano music floating in and out of the game. The other sound effects don't fare as well. The groaning of zombies is creepy at first, but over time it becomes tedious and repetitive. The voice-overs are terrible, though they seem appropriate in the B-movie setting.
Resident Evil 2's origin as a PlayStation game is apparent. The method by which you save games will infuriate PC purists, as it is not only sporadic, but requires an item of which there are a limited number. This is part of the game's design, though, and it would lose much of its suspense without it. But if such conventions annoy you, consider yourself warned. If you can brave its shortcomings, however, Resident Evil 2 is good, scary fun.
SCREENSHOTS
SYSTEMREQUIREMENTS
Processor= 1.0GHz
RAM= 128MB
Video Memory= 32MB


Sunday 14 October 2012

GOD OF WAR 2 PC GAME FULL VERSION FREE DOWNLOAD

God of War 2 is a third person action-adventure video game developed by SCE Santa Monica Studio and published by Sony Computer Entertainment. It was first released for the PlayStation 2 video game console on March 13, 2007, and is the second installment in the God of War series and the sequel to 2005's critically acclaimed God of War. The game features improved puzzles and four times as many bosses as the original. God of War II, along with God of War, was remastered and released on November 17, 2009 as part of the God of War Collection for the PlayStation 3 video game console. The remastered version was released again on August 28, 2012 as part of the God of War Saga, also for the PlayStation 3.
God of War 2 is loosely based on Greek mythology, and is set in Ancient Greece. The player controls the protagonist Kratos, the new God of War who has killed the former, Ares. Kratos is betrayed by Zeus, the King of the Olympian Gods, who strips him of his godhood. Kratos is saved by the Titan Gaia who instructs Kratos to find The Sisters of Fate, who will allow him to travel back in time, avert his betrayal and change his destiny. God of War II is chronologically the sixth chapter in the series, and forms part of a saga with vengeance as a central theme.
God of War 2 was regarded as one of the best PlayStation 2 games and action games of all time. IGN listed the game as the second best PlayStation 2 game, and both IGN and GameSpot consider it to part of the closing phase of the PlayStation 2 era. The game has sold more than 4.2 million copies worldwide as of June 2012, and was the best-selling game in the UK during the week of its release.
The gameplay of God of War II is very similar to that of its predecessor, God of War. It is a single-player video game that features a fixed camera that shows a third-person view. The player controls the game's protagonist character Kratos in a combination of combat, both normal and quick time, with platforming and puzzle game elements. The player navigates Kratos through a long series of tests, trials and mazes to achieve goals. Many of the combination attacks used in God of War reappear, and the game features four times as many boss fights and improved puzzles than the original. Combat includes a quick time event (QTE) feature that is initiated when the player has weakened a strong foe. The player performs actions on the control device shortly after the appearance of an on-screen prompt using the circle button on the controller. It allows limited control of Kratos during the QTE cinematic sequence. If the player succeeds, the battle ends, whereas failure usually resulting in damage.
SCREENSHOTS
SYSTEM REQUIREMENTS
Processor= 1.8GHz
RAM= 512MB
Graphics= 128MB

THE TYPING OF THE DEAD PC GAME FULL VERSION FREE DOWNLOAD



The Typing of the Dead certainly looks dated, but it's also surprisingly fun.
The Typing of the Dead is an offbeat first person puzzle action game for the PC that lets you fight hordes of gruesome zombies by quickly typing out words that appear onscreen. This unusual game actually has a history: It originally debuted on Sega's Dreamcast console in 2000 and was itself a modified version of Sega's previously released light-gun arcade game, The House of the Dead 2. The Typing of the Dead certainly looks dated, considering its age and the number of times it's been ported onto different platforms, but it's also surprisingly fun.
What other game lets you type zombies to death?
The Typing of the Dead's "story," such as it is, concerns a mad scientist's attempt to create an army of zombies, led by a superzombie "emperor," to rule the world. Only your character a special agent armed with a Dreamcast console and keyboard can stop him. That's all you need to know about The Typing of the Dead's story, because once you start playing, you'll be too busy frantically typing away at zombies to care about anything else. Every time an enemy appears onscreen, it's accompanied by a word or phrase that you must type in quickly and accurately to defeat it. This might not sound too interesting, but things can get very exciting when three or four angry zombies each bearing a long, challenging phrase suddenly leap out at you from all sides.
As with most light-gun games, The Typing of the Dead is played "on rails"--that is, you can't actually move your character or choose where to go next; the game determines that. However, depending on how quickly you defeat your enemies, you may be able to rescue innocent bystanders, uncover bonus items, and choose alternate paths through a level, though you'll always finish each level by fighting a powerful boss monster. These boss monsters will actually challenge you in a few interesting ways. For instance, one will force you to figure out and type in the correct answer to a simple question, while another will come barreling at you with a giant chainsaw and will strike you if you can't type out a full sentence in time.
You can play through the game's six stages either in arcade mode or in an alternate, original mode, which lets you unlock a few handy options, like starting new games with extra lives or with more "continues." The game also features several other modes that let you square off against each of the boss monsters or sharpen your skills by testing your typing speed and accuracy, and you can unlock new modes as you complete each test.
The Typing of the Dead uses pretty much all the same monsters and levels from The House of the Dead 2, and unfortunately, it shows. The same graphics, environments, and special effects that may have seemed like the state of the art for an arcade game a few years ago now look flat, blocky, and pixelated by today's standards. The Typing of the Dead runs at a fixed (and unimpressive) resolution of 640x480, which doesn't do much to keep many of the game's textures from looking blurry. And, in keeping with its horror theme, the game isn't especially colorful: Most of the levels you'll fight through are drab, broken-down buildings and sewers. However, the game itself runs briskly, even on low-end to mid-range machines, with absolutely no slowdown, and the zombies (and the heroes who fight them) are animated well and look about as good as they can, considering how blocky the game's 3D models sometimes seem.
The dialogue alone might well justify the price of admission.
The game also features the same music and sound from House of the Dead 2 and the Dreamcast version of The Typing of the Dead. Its arcade-action soundtrack is repetitive, but you might expect it to be, considering The Typing of the Dead's arcade origins. At any rate, the music is largely inoffensive, and as you play, you'll probably find yourself so focused on typing zombies to death that you'll ignore the music entirely. However, the game's voice acting is a completely different matter. Sega's House of the Dead series is notorious for terrible voice acting, and The Typing of the Dead's voice work is just as bad. In fact, the game's voice acting is so bad as to be thoroughly ridiculous but then again, so is the rest of the game. At worst, you might find The Typing of the Dead's voice acting to be disappointing. At best, you may actually enjoy how absurdly bad it is, since The Typing of the Dead's silly voice acting and equally silly premise of secret agents armed with keyboards seem as campy and as self-consciously funny as a cheesy, low-budget horror film.
The Typing of the Dead is an unusual game that might not have amazing graphics or sound, but its gameplay is unique and extremely fun. Despite its strange, silly premise, it does have a few explicitly gory sequences--some zombies turn into sloppy messes when shot down, which is why it's an M-rated game. But if you like action-packed games or horror movies, you'll probably enjoy The Typing of the Dead...and even if you don't, you might want to give it a try.
SCREENSHOTS
SYSTEM REQUIREMENTS
Processor= 733MHz
RAM= 128MB
Video Memory= 16MB