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Friday, 17 February 2012

DARK REIGN 2 PC GAME FULL VERSION FREE DOWNLOAD


Despite its powerful and extremely attractive 3D graphics engine, Dark Reign 2 ultimately fails to tread much new ground.
Pandemic Studios' Dark Reign 2 is a fully 3D real-time strategy game that looks excellent and plays quite well. The game takes place on a futuristic Earth torn by a war between two powerful factions, the JDA and the Sprawlers. Each is equipped with infantry, naval, aerial, and tank units that attack each other with shimmering laser beams and explosive shells. All in all, Dark Reign 2 is a solid, balanced, and very polished game - which is why it's all the more unfortunate that its gameplay closely follows an otherwise unoriginal and limited formula for real-time strategy games: Gather resources, amass troops, and attack your enemy.
It's true that Dark Reign 2 looks great. Each of the game's units, from the poised Guardian and Castigar infantry units of the JDA to the Sprawlers' double-barreled Scorpion tanks, is extremely detailed. Each military unit fires weapons, like glowing lasers that strike their targets and explode in a burst of colored light, volleys of projectile ammunition that leave arcing trails of white smoke in their wake, bolts of searing lightning, or other equally impressive armaments. If you've seen any static screenshots of Dark Reign 2, you've probably already seen many of the game's slick-looking units and spectacular explosions. You may not know that some of the firing animations, particularly on infantry units, are stiff and awkward-looking, and that the debris that flies up in the air from a destroyed building is usually nothing more than poorly animated black polygonal chunks. But these are relatively minor problems in a game with otherwise excellent graphics - problems that for the most part don't make Dark Reign 2's futuristic buildings and various military units any less attractive.
Despite whatever else might be said about its sound or graphics, Dark Reign 2 plays quite well. The mid to late games are often extremely strategic, and they require you to carefully select the right units for the right job. That's because Dark Reign 2 - like other strategy games before it - has a number of features to discourage early-game "rush" tactics with low-level units. For instance, most low-level units are fairly slow on their feet, and the game lets you defend your base with powerful and inexpensive stationary turrets from the get-go - turrets that will make short work of a simple squad of base-level troops. What's more, both of the game's factions may build powerful turrets that are specifically designed to wreak havoc on either airborne or grounded troops - though these specialized turrets themselves are usually vulnerable to attacks from enemies they aren't specifically designed to attack. In fact, most of Dark Reign 2's units are designed this way. Each has particular strengths - which can often be used to great effect against a specific type of enemy unit - and particular weaknesses that render them nearly useless in other situations. As such, you must build a balanced and varied army to succeed in Dark Reign 2.



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Thursday, 9 February 2012

PSP 6.20 HACK


3 Easy steps to play ISO on your PSP with OFW 6.20
Note:- Download all the needed files from below

I've just hacked my PSP with the latest version on TN and found some instructions on the net confusing. That's why I created this tutorial to guide anyone who's wanting to upgrade or hack their firmware to play ISOs, in just 3 simple steps. :)

You need to change your PSP 1000/2000/3000 with 6.20 OFW to CFW 6.20 TN-E

1. Download these:

a) Download 6.20 TN-E from download button below

b) Download Prometheus ISO Loader for 6.20 TN from download button below

2. Put the extracted files in the Ms0:\PSP\GAME

3. Run TN HOMEBREW ENABLER.

Wait for it to load. In default, it will ask for your 4-digit password. If you have none, just put 0000.
You can change it in TN-settings later on.
To check, you need to go to System Information.
You’ll see that your system software is now version 6.20 TN-E

Congrats! You can now play your ISO games using Prometheus loader.






Wednesday, 1 February 2012

PORTABLE MICROPROSE GP4 FULL VERSION FREE DOWNLOAD



Language (Language): Português - English

Grand Prix 4 is a computer game that simulates the 2001 season of Formula 1, launched in 2002 by MicroProse

Since the launch of the first Grand Prix series in 1992 (in 1991 for the Amiga in 1992 for the PC) were more than 2 million units sold worldwide, creating a legion of followers. The game's carefully crafted bit by bit by its creator, Geoff Crammond is a great simulator.

The GP4 lançamendo to bring some new "features" of the other highlighting the GP4 F1 simulators. Perhaps the biggest change in relation to the GP4 GP3 is the way the 17 tracks were modeled. Using GPS equipment (Global Positioning Satellite) and more than 30,000 photographs programmers were able to give a perfect visual similarity. For the casual player the benefits end there. However, for the "pilot", the big news is the realism "topographic" model that produced the tracks, with a significant impact on the way to "set" and drive the car on each circuit. This impact is summed up in one word: "jibe."

Curves that were "flat", ie without a "camber" or angle to the horizon, now have their representation in the model of the real-circuited. Cambagens positive or negative, relative to the direction of the curve, causing deviations in the parameters of grip, stability and traction that should be offset in the settings of the car and as DiGIR (more precisely: "attack", run and exit of the curve).

To complete the modeling of circuits in some parts of the tracks are experienced "ripples" in the track and the "zebras" in previous versions of size, shape and texture standard, are now represented as the real track. Wide, narrow, flat or even "sounders" (series of undulations low and close causing a distinctive sound when the tire passes over them).

Visions, the camera was added "on-board", much like the one you see on TV in transpissões. This gives the "pilot" a more real sense of speed.

Another big improvement over the previous version was in the AI ​​(Artificial Intelligence pilots NPCs. Amazingly, they managed to improve one of the most powerful and impressive GP series. In this new version pilots NPC (driven by the computer) react function of the "pressure" exerted on them. Driving "pasted" into the back of an inexperienced pilot, pairing each taking turn, increases the likelihood of this pilot incurring a driving mistake. In addition, each rider got his own style deck, their own techniques.

This combination of different attributes for different pilots created a "universe" of extremely realistic situations such as hits, errors Pilots, overtaking and strategies for "pit stop" that have no parallel in any other simulator. It is the simulation of physics beyond the basic elements involved - car and track - achieving the behavior of drivers and therefore all desenrrolar race.

It all adds up to an "engine" that borders on proprietary physical perfection, a careful "sick" with the graphics quality and the "gameplay" make the GP4, without doubt, the closest a person can get the experience of piloting a Formula 1.

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